SKILLS Level design pre-production and layout
Environment modeling
Normal map creation
Asset Modeling, UV mapping, and Texturing
UDK Kismet and matinee Matinee
Lighting and material creation in UDK
Maya (or Max) to Unreal 3 Editor static mesh optimization and import pipeline
Ambient Occlusion and Normal Map Baking using transfer maps
APPLICATIONS

Proficient With...

Unreal 3 Editor
3DS Max
Maya
Photoshop
Crazybump
zBrush
Mudbox
xNormal

Familiar With...

MEL Script
C++
BodyPaint 3D
RELATED EXPERIENCE

2010 - Present Hi-Rez Studios (Level Designer)
- Block out and iterate on levels for Tribes: Ascend.
- Block out and setdress the level for SMITE and work with the AI programmer to implement Navmesh features for the bot pathing.
- Plan and block out level designs for PvE and PvP gametypes for Global Agenda.
- Set up kismet and matinee sequences for objectives in multiplayer matches.
- Set pathnodes and spawns for enemy AI in the PvE gametype.
- Set up lighting and post processing for my levels.

2009 Kiztoys Texturing Internship
- Performed UV map efficiency checks for all models that were to be textured and put into the engine and UV mapped any non UV mapped assets
- Painted Characters using BodyPaint 3D for an unannounced title

2009 Electronic Arts, Professional Production Practices
-Created Art Assets for possible use in game.
-Utilized professional workflow and practices.

2009 Age of Discovery
-Worked in a small group to create a production quality board game
-Helped create the rule set and play test the game

2008 Talus
-Worked in a group to create a mod for the unreal 3 engine
-Used Unreal 3’s UIScene editor and Unreal Kismet to create and implement different user interface elements into the mod.

EDUCATION 2009 Savannah College of Art and Design Bachelor of Fine Arts in Interactive Design & Game Development
HONORS/AWARDS

2009 Winner, “Talus”, Entelechy 2009, Environment and Level Design category, Savannah College of Art and Design

2009 "Talus", Best FPS Mod Phase 3 Honorable Mention, Make Something Unreal Contest

Download Resume (PDF) 32 KBs
© 2009 3DKP.com. Kevin@3DKP.com